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smgcom.h
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C/C++ Source or Header
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1993-02-08
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1KB
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35 lines
#include "comment.header"
struct {
char str[3];
Token val;
} commands[] = {
{"W", t_White}, /* White */
{"B", t_Black}, /* Black */
{"C", t_Comment}, /* Comment */
{"AW", t_AddWhite}, /* AddWhite */
{"AB", t_AddBlack}, /* AddBlack */
{"L", t_Letter}, /* Letter */
{"M", t_Mark}, /* Mark */
{"AE", t_AddEmpty}, /* AddEmpty */
{"N", t_Name}, /* Name */
{"PL", t_Player}, /* PLayer */
{"SZ", t_Size}, /* SiZe */
{"HA", t_Handicap}, /* HAndicap */
{"PB", t_PlayerBlack}, /* PlayerBlack */
{"PW", t_PlayerWhite}, /* PlayerWhite */
{"WR", t_WhiteRank}, /* WhiteRank */
{"BR", t_BlackRank}, /* BlackRank */
{"GN", t_GameName}, /* GameName */
{"EV", t_Event}, /* EVent */
{"RO", t_Round}, /* ROund */
{"DT", t_Date}, /* DaTe */
{"PC", t_Place}, /* PlaCe */
{"TM", t_TimeLimit}, /* TiMe limit */
{"RE", t_Result}, /* REsult */
{"GC", t_GameComment}, /* Game Comment */
{"SO", t_Source}, /* SOurce */
{"US", t_User}, /* USer */
{"KM", t_Komi}}; /* KoMi */