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C/C++ Source or Header  |  1993-02-08  |  1KB  |  35 lines

  1. #include "comment.header"
  2.  
  3. struct {
  4.   char str[3];
  5.   Token val;
  6. } commands[] = {
  7.   {"W", t_White},          /*  White         */
  8.   {"B", t_Black},          /*  Black         */
  9.   {"C", t_Comment},        /*  Comment       */
  10.   {"AW", t_AddWhite},      /*  AddWhite      */
  11.   {"AB", t_AddBlack},      /*  AddBlack      */
  12.   {"L", t_Letter},         /*  Letter        */
  13.   {"M", t_Mark},           /*  Mark          */
  14.   {"AE", t_AddEmpty},      /*  AddEmpty      */
  15.   {"N", t_Name},           /*  Name          */
  16.   {"PL", t_Player},        /*  PLayer        */
  17.   {"SZ", t_Size},          /*  SiZe          */
  18.   {"HA", t_Handicap},      /*  HAndicap      */
  19.   {"PB", t_PlayerBlack},   /*  PlayerBlack   */
  20.   {"PW", t_PlayerWhite},   /*  PlayerWhite   */
  21.   {"WR", t_WhiteRank},     /*  WhiteRank     */
  22.   {"BR", t_BlackRank},     /*  BlackRank     */
  23.   {"GN", t_GameName},      /*  GameName      */
  24.   {"EV", t_Event},         /*  EVent         */
  25.   {"RO", t_Round},         /*  ROund         */
  26.   {"DT", t_Date},          /*  DaTe          */
  27.   {"PC", t_Place},         /*  PlaCe         */
  28.   {"TM", t_TimeLimit},     /*  TiMe limit    */
  29.   {"RE", t_Result},        /*  REsult        */
  30.   {"GC", t_GameComment},   /*  Game Comment  */
  31.   {"SO", t_Source},        /*  SOurce        */
  32.   {"US", t_User},          /*  USer          */
  33.   {"KM", t_Komi}};         /*  KoMi          */
  34.  
  35.